forked from Coded/SIPRP
				
			
			You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
		
			
		
			
				
					
					
						
							432 lines
						
					
					
						
							12 KiB
						
					
					
				
			
		
		
	
	
							432 lines
						
					
					
						
							12 KiB
						
					
					
				| /*!
 | |
|  * Noty Helpers Javascript From JQuery Javascript Library
 | |
|  *
 | |
|  * Ported by Maksim Pecherskiy.  Original Licensing:
 | |
|  *
 | |
|  * http://jquery.com/
 | |
|  *
 | |
|  * Copyright 2011, John Resig
 | |
|  * Dual licensed under the MIT or GPL Version 2 licenses.
 | |
|  * http://jquery.org/license
 | |
|  *
 | |
|  * Includes Sizzle.js
 | |
|  * http://sizzlejs.com/
 | |
|  * Copyright 2011, The Dojo Foundation
 | |
|  * Released under the MIT, BSD, and GPL Licenses.
 | |
|  *
 | |
|  * Date: Mon Nov 21 21:11:03 2011 -0500
 | |
|  */
 | |
| 
 | |
| 
 | |
| (function(){
 | |
| 
 | |
|   // String to Object flags format cache
 | |
| var flagsCache = {};
 | |
| 
 | |
| // Convert String-formatted flags into Object-formatted ones and store in cache
 | |
| function createFlags( flags ) {
 | |
|   var object = flagsCache[ flags ] = {},
 | |
|     i, length;
 | |
|   flags = flags.split( /\s+/ );
 | |
|   for ( i = 0, length = flags.length; i < length; i++ ) {
 | |
|     object[ flags[i] ] = true;
 | |
|   }
 | |
|   return object;
 | |
| }
 | |
| 
 | |
| jQuery.extend({
 | |
| 
 | |
|   _mark: function( elem, type ) {
 | |
|     if ( elem ) {
 | |
|       type = (type || "fx") + "mark";
 | |
|       jQuery.data( elem, type, (jQuery.data(elem,type,undefined,true) || 0) + 1, true );
 | |
|     }
 | |
|   },
 | |
| 
 | |
|   _unmark: function( force, elem, type ) {
 | |
|     if ( force !== true ) {
 | |
|       type = elem;
 | |
|       elem = force;
 | |
|       force = false;
 | |
|     }
 | |
|     if ( elem ) {
 | |
|       type = type || "fx";
 | |
|       var key = type + "mark",
 | |
|         count = force ? 0 : ( (jQuery.data( elem, key, undefined, true) || 1 ) - 1 );
 | |
|       if ( count ) {
 | |
|         jQuery.data( elem, key, count, true );
 | |
|       } else {
 | |
|         jQuery.removeData( elem, key, true );
 | |
|         handleQueueMarkDefer( elem, type, "mark" );
 | |
|       }
 | |
|     }
 | |
|   },
 | |
| 
 | |
|   queue: function( elem, type, data ) {
 | |
|     if ( elem ) {
 | |
|       type = (type || "fx") + "queue";
 | |
|       var q = jQuery.data( elem, type, undefined, true );
 | |
|       // Speed up dequeue by getting out quickly if this is just a lookup
 | |
|       if ( data ) {
 | |
|         if ( !q || jQuery.isArray(data) ) {
 | |
|           q = jQuery.data( elem, type, jQuery.makeArray(data), true );
 | |
|         } else {
 | |
|           q.push( data );
 | |
|         }
 | |
|       }
 | |
|       return q || [];
 | |
|     }
 | |
|   },
 | |
| 
 | |
|   dequeue: function( elem, type ) {
 | |
|     type = type || "fx";
 | |
| 
 | |
|     var queue = jQuery.queue( elem, type ),
 | |
|       fn = queue.shift(),
 | |
|       defer;
 | |
| 
 | |
|     // If the fx queue is dequeued, always remove the progress sentinel
 | |
|     if ( fn === "inprogress" ) {
 | |
|       fn = queue.shift();
 | |
|     }
 | |
| 
 | |
|     if ( fn ) {
 | |
|       // Add a progress sentinel to prevent the fx queue from being
 | |
|       // automatically dequeued
 | |
|       if ( type === "fx" ) {
 | |
|         queue.unshift("inprogress");
 | |
|       }
 | |
| 
 | |
|       fn.call(elem, function() {
 | |
|         jQuery.dequeue(elem, type);
 | |
|       });
 | |
|     }
 | |
| 
 | |
|     if ( !queue.length ) {
 | |
|       jQuery.removeData( elem, type + "queue", true );
 | |
|       handleQueueMarkDefer( elem, type, "queue" );
 | |
|     }
 | |
|   }
 | |
| });
 | |
| 
 | |
| jQuery.fn.extend({
 | |
|   queue: function( type, data ) {
 | |
|     if ( typeof type !== "string" ) {
 | |
|       data = type;
 | |
|       type = "fx";
 | |
|     }
 | |
| 
 | |
|     if ( data === undefined ) {
 | |
|       return jQuery.queue( this[0], type );
 | |
|     }
 | |
|     return this.each(function() {
 | |
|       var queue = jQuery.queue( this, type, data );
 | |
| 
 | |
|       if ( type === "fx" && queue[0] !== "inprogress" ) {
 | |
|         jQuery.dequeue( this, type );
 | |
|       }
 | |
|     });
 | |
|   },
 | |
|   dequeue: function( type ) {
 | |
|     return this.each(function() {
 | |
|       jQuery.dequeue( this, type );
 | |
|     });
 | |
|   },
 | |
|   // Based off of the plugin by Clint Helfers, with permission.
 | |
|   // http://blindsignals.com/index.php/2009/07/jquery-delay/
 | |
|   delay: function( time, type ) {
 | |
|     time = jQuery.fx ? jQuery.fx.speeds[time] || time : time;
 | |
|     type = type || "fx";
 | |
| 
 | |
|     return this.queue( type, function() {
 | |
|       var elem = this;
 | |
|       setTimeout(function() {
 | |
|         jQuery.dequeue( elem, type );
 | |
|       }, time );
 | |
|     });
 | |
|   },
 | |
|   clearQueue: function( type ) {
 | |
|     return this.queue( type || "fx", [] );
 | |
|   },
 | |
|   // Get a promise resolved when queues of a certain type
 | |
|   // are emptied (fx is the type by default)
 | |
|   promise: function( type, object ) {
 | |
|     if ( typeof type !== "string" ) {
 | |
|       object = type;
 | |
|       type = undefined;
 | |
|     }
 | |
|     type = type || "fx";
 | |
|     var defer = jQuery.Deferred(),
 | |
|       elements = this,
 | |
|       i = elements.length,
 | |
|       count = 1,
 | |
|       deferDataKey = type + "defer",
 | |
|       queueDataKey = type + "queue",
 | |
|       markDataKey = type + "mark",
 | |
|       tmp;
 | |
|     function resolve() {
 | |
|       if ( !( --count ) ) {
 | |
|         defer.resolveWith( elements, [ elements ] );
 | |
|       }
 | |
|     }
 | |
|     while( i-- ) {
 | |
|       if (( tmp = jQuery.data( elements[ i ], deferDataKey, undefined, true ) ||
 | |
|           ( jQuery.data( elements[ i ], queueDataKey, undefined, true ) ||
 | |
|             jQuery.data( elements[ i ], markDataKey, undefined, true ) ) &&
 | |
|           jQuery.data( elements[ i ], deferDataKey, jQuery._Deferred(), true ) )) {
 | |
|         count++;
 | |
|         tmp.done( resolve );
 | |
|       }
 | |
|     }
 | |
|     resolve();
 | |
|     return defer.promise();
 | |
|   }
 | |
| });
 | |
| 
 | |
| function handleQueueMarkDefer( elem, type, src ) {
 | |
|   var deferDataKey = type + "defer",
 | |
|     queueDataKey = type + "queue",
 | |
|     markDataKey = type + "mark",
 | |
|     defer = jQuery._data( elem, deferDataKey );
 | |
|   if ( defer &&
 | |
|     ( src === "queue" || !jQuery._data(elem, queueDataKey) ) &&
 | |
|     ( src === "mark" || !jQuery._data(elem, markDataKey) ) ) {
 | |
|     // Give room for hard-coded callbacks to fire first
 | |
|     // and eventually mark/queue something else on the element
 | |
|     setTimeout( function() {
 | |
|       if ( !jQuery._data( elem, queueDataKey ) &&
 | |
|         !jQuery._data( elem, markDataKey ) ) {
 | |
|         jQuery.removeData( elem, deferDataKey, true );
 | |
|         defer.fire();
 | |
|       }
 | |
|     }, 0 );
 | |
|   }
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| jQuery.Callbacks = function( flags ) {
 | |
| 
 | |
|   // Convert flags from String-formatted to Object-formatted
 | |
|   // (we check in cache first)
 | |
|   flags = flags ? ( /*flagsCache[ flags ] || */createFlags( flags ) ) : {};
 | |
| 
 | |
|   var // Actual callback list
 | |
|     list = [],
 | |
|     // Stack of fire calls for repeatable lists
 | |
|     stack = [],
 | |
|     // Last fire value (for non-forgettable lists)
 | |
|     memory,
 | |
|     // Flag to know if list is currently firing
 | |
|     firing,
 | |
|     // First callback to fire (used internally by add and fireWith)
 | |
|     firingStart,
 | |
|     // End of the loop when firing
 | |
|     firingLength,
 | |
|     // Index of currently firing callback (modified by remove if needed)
 | |
|     firingIndex,
 | |
|     // Add one or several callbacks to the list
 | |
|     add = function( args ) {
 | |
|       var i,
 | |
|         length,
 | |
|         elem,
 | |
|         type,
 | |
|         actual;
 | |
|       for ( i = 0, length = args.length; i < length; i++ ) {
 | |
|         elem = args[ i ];
 | |
|         type = jQuery.type( elem );
 | |
|         if ( type === "array" ) {
 | |
|           // Inspect recursively
 | |
|           add( elem );
 | |
|         } else if ( type === "function" ) {
 | |
|           // Add if not in unique mode and callback is not in
 | |
|           if ( !flags.unique || !self.has( elem ) ) {
 | |
|             list.push( elem );
 | |
|           }
 | |
|         }
 | |
|       }
 | |
|     },
 | |
|     // Fire callbacks
 | |
|     fire = function( context, args ) {
 | |
|       args = args || [];
 | |
|       memory = !flags.memory || [ context, args ];
 | |
|       firing = true;
 | |
|       firingIndex = firingStart || 0;
 | |
|       firingStart = 0;
 | |
|       firingLength = list.length;
 | |
|       for ( ; list && firingIndex < firingLength; firingIndex++ ) {
 | |
|         if ( list[ firingIndex ].apply( context, args ) === false && flags.stopOnFalse ) {
 | |
|           memory = true; // Mark as halted
 | |
|           break;
 | |
|         }
 | |
|       }
 | |
|       firing = false;
 | |
|       if ( list ) {
 | |
|         if ( !flags.once ) {
 | |
|           if ( stack && stack.length ) {
 | |
|             memory = stack.shift();
 | |
|             self.fireWith( memory[ 0 ], memory[ 1 ] );
 | |
|           }
 | |
|         } else if ( memory === true ) {
 | |
|           self.disable();
 | |
|         } else {
 | |
|           list = [];
 | |
|         }
 | |
|       }
 | |
|     },
 | |
|     // Actual Callbacks object
 | |
|     self = {
 | |
|       // Add a callback or a collection of callbacks to the list
 | |
|       add: function() {
 | |
|         if ( list ) {
 | |
|           var length = list.length;
 | |
|           add( arguments );
 | |
|           // Do we need to add the callbacks to the
 | |
|           // current firing batch?
 | |
|           if ( firing ) {
 | |
|             firingLength = list.length;
 | |
|           // With memory, if we're not firing then
 | |
|           // we should call right away, unless previous
 | |
|           // firing was halted (stopOnFalse)
 | |
|           } else if ( memory && memory !== true ) {
 | |
|             firingStart = length;
 | |
|             fire( memory[ 0 ], memory[ 1 ] );
 | |
|           }
 | |
|         }
 | |
|         return this;
 | |
|       },
 | |
|       // Remove a callback from the list
 | |
|       remove: function() {
 | |
|         if ( list ) {
 | |
|           var args = arguments,
 | |
|             argIndex = 0,
 | |
|             argLength = args.length;
 | |
|           for ( ; argIndex < argLength ; argIndex++ ) {
 | |
|             for ( var i = 0; i < list.length; i++ ) {
 | |
|               if ( args[ argIndex ] === list[ i ] ) {
 | |
|                 // Handle firingIndex and firingLength
 | |
|                 if ( firing ) {
 | |
|                   if ( i <= firingLength ) {
 | |
|                     firingLength--;
 | |
|                     if ( i <= firingIndex ) {
 | |
|                       firingIndex--;
 | |
|                     }
 | |
|                   }
 | |
|                 }
 | |
|                 // Remove the element
 | |
|                 list.splice( i--, 1 );
 | |
|                 // If we have some unicity property then
 | |
|                 // we only need to do this once
 | |
|                 if ( flags.unique ) {
 | |
|                   break;
 | |
|                 }
 | |
|               }
 | |
|             }
 | |
|           }
 | |
|         }
 | |
|         return this;
 | |
|       },
 | |
|       // Control if a given callback is in the list
 | |
|       has: function( fn ) {
 | |
|         if ( list ) {
 | |
|           var i = 0,
 | |
|             length = list.length;
 | |
|           for ( ; i < length; i++ ) {
 | |
|             if ( fn === list[ i ] ) {
 | |
|               return true;
 | |
|             }
 | |
|           }
 | |
|         }
 | |
|         return false;
 | |
|       },
 | |
|       // Remove all callbacks from the list
 | |
|       empty: function() {
 | |
|         list = [];
 | |
|         return this;
 | |
|       },
 | |
|       // Have the list do nothing anymore
 | |
|       disable: function() {
 | |
|         list = stack = memory = undefined;
 | |
|         return this;
 | |
|       },
 | |
|       // Is it disabled?
 | |
|       disabled: function() {
 | |
|         return !list;
 | |
|       },
 | |
|       // Lock the list in its current state
 | |
|       lock: function() {
 | |
|         stack = undefined;
 | |
|         if ( !memory || memory === true ) {
 | |
|           self.disable();
 | |
|         }
 | |
|         return this;
 | |
|       },
 | |
|       // Is it locked?
 | |
|       locked: function() {
 | |
|         return !stack;
 | |
|       },
 | |
|       // Call all callbacks with the given context and arguments
 | |
|       fireWith: function( context, args ) {
 | |
|         if ( stack ) {
 | |
|           if ( firing ) {
 | |
|             if ( !flags.once ) {
 | |
|               stack.push( [ context, args ] );
 | |
|             }
 | |
|           } else if ( !( flags.once && memory ) ) {
 | |
|             fire( context, args );
 | |
|           }
 | |
|         }
 | |
|         return this;
 | |
|       },
 | |
|       // Call all the callbacks with the given arguments
 | |
|       fire: function() {
 | |
|         self.fireWith( this, arguments );
 | |
|         return this;
 | |
|       },
 | |
|       // To know if the callbacks have already been called at least once
 | |
|       fired: function() {
 | |
|         return !!memory;
 | |
|       }
 | |
|     };
 | |
| 
 | |
|   return self;
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| jQuery.fn.extend({
 | |
|   // Get a promise resolved when queues of a certain type
 | |
|   // are emptied (fx is the type by default)
 | |
|   promise: function( type, object ) {
 | |
|     if ( typeof type !== "string" ) {
 | |
|       object = type;
 | |
|       type = undefined;
 | |
|     }
 | |
|     type = type || "fx";
 | |
|     var defer = jQuery.Deferred(),
 | |
|       elements = this,
 | |
|       i = elements.length,
 | |
|       count = 1,
 | |
|       deferDataKey = type + "defer",
 | |
|       queueDataKey = type + "queue",
 | |
|       markDataKey = type + "mark",
 | |
|       tmp;
 | |
|     function resolve() {
 | |
|       if ( !( --count ) ) {
 | |
|         defer.resolveWith( elements, [ elements ] );
 | |
|       }
 | |
|     }
 | |
|     while( i-- ) {
 | |
|       if (( tmp = jQuery.data( elements[ i ], deferDataKey, undefined, true ) ||
 | |
|           ( jQuery.data( elements[ i ], queueDataKey, undefined, true ) ||
 | |
|             jQuery.data( elements[ i ], markDataKey, undefined, true ) ) &&
 | |
|           jQuery.data( elements[ i ], deferDataKey, jQuery.Callbacks( "once memory" ), true ) )) {
 | |
|         count++;
 | |
|         tmp.add( resolve );
 | |
|       }
 | |
|     }
 | |
|     resolve();
 | |
|     return defer.promise();
 | |
|   }
 | |
| });
 | |
| })(); |